AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Bulgaria Q1 2024
Explore the performance trends of the top 5 first-person games on iOS in Bulgaria during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 first-person games on the iOS platform in Bulgaria showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends based on Sensor Tower data.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue start at approximately $2.1K in early January and gradually decline to about $711 by mid-March. The game’s weekly downloads fluctuated, peaking at 616 in the second week of January and dropping to 411 by the end of March. Active users remained relatively stable, averaging around 5.3K throughout the quarter.
Minecraft by Mojang maintained a consistent weekly revenue, ranging from $326 to $499 over the quarter. Weekly downloads were steady, with a slight peak of 238 in late February. Active users showed a healthy increase, starting at 17.1K in early January and reaching 18.1K by early March.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a notable increase in weekly revenue, rising from $201 in early January to $462 by the end of February. However, downloads and active users showed a downward trend, with downloads dropping from 712 in the first week of January to 270 by the end of March, and active users decreasing from 3K to 2.2K over the same period.
Critical Strike CS: Online FPS by VERTIGOGAMES had a stable revenue performance, peaking at $383 in early February. Weekly downloads were highest at 376 in mid-January but declined to 131 by the end of March. Active users decreased from 2.2K in mid-January to 1.3K by the end of the quarter.
Fishing Clash: Sport Simulator from Ten Square Games S.A. saw its weekly revenue peak at $437 in the first week of January and then drop to $328 by the end of March. Downloads were minimal throughout the quarter, with a slight increase to 115 in mid-March. Active users were also low, peaking at 215 in early January and declining to 149 by the end of the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.